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  patrocinado2

CG Master Academy, a instituição líder no fornecimento de ensino de arte on-line, está lançando seu Termo de Primavera (nos EUA) com mais uma incrível grade com aclamados instrutores e cursos.

A CGMA foi criada para fornecer a alunos de todo o mundo acesso aos melhores treinamentos, ministrados pelos melhores da indústria do entretenimento.

A academia oferece programas especializados que  incluem Foundation and Design, Character Design, Environment Design, 3D Character Arts, e 3D Environment Arts.

Esses programas são ensinados por ilustradores e concept artists líderes em suas áreas, incluindo Aaron Limonick, Peter Han, Marco Nelor, Michael Kus, Charles Lee, Frank Tzeng, e Ron Lemen, apenas para citar alguns. Cada programa é dividido em seis termos, com certificado final de conclusão, e os estudantes ainda contam coma opção de escolha individual de módulos.

Os módulos são organizados em segmentos semanais, cada um contendo uma palestra em video; uma tarefa a ser completada na semana, com verificação e discussão personalizados com cada aluno, incluindo paint-overs; e uma sessão de perguntas e respostas (Q&A).

payment-plan-cgma

Mesmo a CGMA oferecendo esses cursos a preços muito acessíveis, ainda há a o recurso de plano de pagamento, que permite aos alunos dividirem o valor em parcelas. Confira abaixo a lista completa de cursos disponíveis:

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foundation_and_design_program

Perspective (Roger Oda) SIGN UP

Perspective (Robert St Pierre) SIGN UP

Perspective (Scott Caple) SIGN UP

Perspective (Poe Tan) SIGN UP   

Dynamic Sketching 1 (Eugene Huang) SIGN UP

Dynamic Sketching 1 (Patrick Ballesteros) SIGN UP

Dynamic Sketching 1 (Dzu Nguyen) SIGN UP       

Dynamic Sketching 2 (Patrick Ballesteros) SIGN UP

Analytical Figure Drawing (Christian Nacorda) SIGN UP    

Analytical Figure Drawing (Ron Lemen) SIGN UP

Analytical Figure Drawing (Rey Bustos) SIGN UP  

Fundamentals of Design (Tyler Edlin) SIGN UP  

Environment Sketching (Dzu Nguyen) SIGN UP    

Animal Drawing (Shannon Beaumont) SIGN UP  

Fundamentals of Character Design (Ahmed Aldoori) SIGN UP

Digital Painting (David Merrit) SIGN UP  

The Art of Color and Light (Kristy Kay) SIGN UP

The Art of Color and Light (Marco Bucci) SIGN UP

Visual Development Mentorship (Armand Serrano) SIGN UP

Becoming A Better Artist (Rob Chang) SIGN UP

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environment_design_program

Fundamentals of Architecture Design (Tyler Edlin) SIGN UP

Fundamentals of Environment Design (Kalen Chock) SIGN UP

Environment Sketching for Production (Patrick Raines) SIGN UP

Enviornment Design 1 (Aaron Limonick) SIGN UP

Environment Design 2 (Gilles Beloeil) SIGN UP

Matte Painting (Eric Bouffard) SIGN UP

Vehicle and Mech Design (Michal Kus) SIGN UP

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character_design_program

Character Design for Film and Games (Marco Nelor) SIGN UP

Head Drawing and Construction (Christian Narcorda) SIGN UP

Character Design for Animation (Nate Wragg) SIGN UP

Character Design for Production (Nate Wragg) SIGN UP

Creature Design for Film and Games (Bobby Rebholz) SIGN UP

Costume Design (Clayton Stillwell) SIGN UP

Storyboarding for Animation (Liane-Cho Han) SIGN UP

Anatomy of Clothing (Rom Lemen) SIGN UP

Digital Portrait Painting (Melanie Delon) SIGN UP

2D Animation Body Mechanics (Liane-Cho Han) SIGN UP

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3d_character_arts_program

 

 

 

Intro to Production Modeling (Marty Havran) SIGN UP

Anatomy for Production (Christian Bull) SIGN UP

Animal Anatomy (Tyler Breon) SIGN UP

Creature Sculpting (Tyler Breon) SIGN UP

Character Casting (Pete Zoppi) SIGN UP

Texturing for Games (TBA) SIGN UP

Texturing for Films/Cinematics (Chris Nichols) SIGN UP

Character Creation for Films/Cinematics (Pete Zoppi) SIGN UP

 

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3d_environment_arts_program

Intro to Maya (Marty Havran) SIGN UP

Intro to Substance for Environments (Ben Keeling) SIGN UP

Production Modeling (TBA) SIGN UP

Intro to Environment Art (Andres Rodriquez) SIGN UP

UE4 Modular Environments (Clinton Crumpler) SIGN UP

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